Most clients will not open a preview link. They will glance at it, decide it looks like unfinished software, and reply asking for "something I can just look at." That reaction is not a knock on the build. It is a reasonable response from someone who did not ask to learn a builder's interface in order to judge their own project. A video closes that gap by doing the interpreting for them, so their attention goes to the decision in front of them instead of the mechanics of getting there. This is especially true for a client who is paying for outcomes rather than tooling, and has no reason to know what a preview environment is supposed to look like before it ships.
A Figma Make build lives at a shareable preview link, and that link usually opens without a login, since most Figma Make projects are prototypes rather than software with a real account system behind them. That is useful for a client handoff because it means nothing about the build itself blocks a reviewer from seeing it. The barrier is not access. It is that a cold, unnarrated link gives an unfamiliar reviewer nothing to anchor on. A video removes that ambiguity by choosing, on the client's behalf, exactly what deserves their attention and in what order.
